Tag: State Machine

Tutorial: State Machines

After some considerations, I’ve decided not to update the “Playground User’s Guide” with information about State Machines. As a concept, State Machines are useful, but not essential. And my implementation that I’ve put into Playground is perhaps useful, but still experimental. So, instead, I’ll provide a short tutorial here. What is a State Machine? In computer science, one of the simplest conceptual machines it a Deterministic Finite Automaton (DFA). Informally,…